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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jheri Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She has styled her black crest well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Jheri Kimbatuul, Female Dragonborn Warrior 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. Coral (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear tan pants and tee shirts. She keeps her black hair in a pixie cut. Her eyes are hazel and beady.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Criminal record, Family. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Mardnab Lingenhall, Female Gnome Wizard 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Sindri Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan coat over a pastel low-cut shirt, and a broad hat upon his head. He is physically well-built. His black hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sindri grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sindri. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sindri Scheppen, Male Gnome Sorcerer 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 8 (-1)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Mûzglob Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He keeps his long red hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Passionate, Gifted, Logical. Flaws: Disease. Bonds: Military. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Mûzglob Birkenhead, Male Half-Orc Barbarian 1
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp.


Social Check DCs

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