Saphara Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has wavy blue crest. Her eyes are gold and she is always smoking a pipe.
Personality: Saphara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The war was a terrible time for her, and Saphara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the west, but her parents moved at a very young age to the south. When Saphara reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Priest
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. Brown-green garnet (140 gp).
Yevelda Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her silver hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Yevelda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Yevelda's mother didn't care for her much, and the feeling was mutual. By chance she met her brother recently and the two have been together since.
Motivation: Many illithids want her driven away; and doesn't want to be a locksmith and was forced into it by her family
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. Iolite (60 gp). 1 Masterwork Common Ranged Weapon.
Harvest Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His long beige fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are copper.
Personality: He can speak with the recently deceased. He is frequently practicing swordplay.
History: Harvest was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and further expansion of business
Ideals: Gifted. Bonds: Military, Job, In love. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 14 (+2) | 4 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp. Gold dragon comb with red garnet eye (300 gp).
Sorath Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tattered old clothes. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 5 (-3) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
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