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NPC Generator

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Advanced [show]


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is singed and shortened. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Frouse Scheppen, Male Gnome Barbarian 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2

Possessions: 110 gp.


Social Check DCs


Trag Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and very short. His hazel eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Navigator, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Poor, Immigrant. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Trag Clare, Male Half-Orc Cleric 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 5 (-3)7 (-2)
Skills Arcana +2, Deception +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 290 gp.


Social Check DCs


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. His crest is greying and his face has many wrinkles. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. He worked as a nervous Barber and found it very stressful. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)5 (-3) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Iolite (60 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Laucian Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of his god around his neck, and a glaive on his belt, and is pretty ugly. His black hair has been sun bleached extensively. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Glassblower father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Laucian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Laucian Ilphelkiir, Male Elf Expert 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 6 (-2)17 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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