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Alberich Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is lengthy. He is baby faced.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Crown-heir, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Bonds: Attractive, Guardian, Poor. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Alberich Lutgehr, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)11 (+0) 10 (+0)4 (-3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Rael Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Rael was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rael took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Persistence. Flaws: Selfish, Fearful. Bonds: Nature, Has a crush. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Rael Mellerelel, Male Elf Bard 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 7 (-2)17 (+3)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 100 sp.


Social Check DCs


Astar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries whips. His hair is cut close to his head. His eyes are red and catlike.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Astar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Astar studied abroad. When Astar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Shy, Depressed. Bonds: Military. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Astar Tragedy, Male Tiefling Warlock 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 8 (-1)14 (+2) 4 (-3)14 (+2)
Skills Investigation +4, Survival -1
Senses Passive Perception 7
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 140 gp. Red-brown spinel (130 gp).


Social Check DCs


Bune Violence, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly chestnut, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is harsh and unforgiving.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Mundane. Bonds: Poor. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bune Violence, Female Tiefling Cleric 1
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp. Amethyst (150 gp).


Social Check DCs

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