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Rezena Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She has brass crest. She has a dull look in her red eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Rezena took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Fighting. Bonds: Rich. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Rezena Qyxpahrgh, Female Dragonborn Bard 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 110 gp.


Social Check DCs


Sybil Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. Her hair is auburn and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Sybil Woodhouse, Female Half-Elf Warrior 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Nirgel Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long white pants that bunch up around his shoes. He carries with him a set of scythes on his belt, each one with a opal on the hilt. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are white and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nirgel took refuge in the old dungeon and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nirgel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is unsatisfied with his job; and a deep hatred of dire rats

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Nature, Enemies, Job. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Nirgel Moral, Male Tiefling Warrior 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)14 (+2) 9 (-1)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Therlin Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears brown cloth garments or leather armor. Her moppish auburn hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Therlin was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Therlin's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Therlin Trueblood, Female Dwarf Wizard 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs

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