Ovina Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat, and she perpetually has her shortbow ready. Her hair is golden, silky, and of moderate length. She has several tiny amber earrings on each ear.
Personality: She is happy with her job as a Interpreter. She turns her eye from what people do, preferring to live and let live. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Rich, Job. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp. Silver chalice with lapis lazuli gems (170 gp).
Fonkin Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a plains tribe. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Drifting Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears a faded coat and loose pants complete with deerstalker hat. His clothes are grease stained in places. He keeps his beige fur in a flapper bob. His blue eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Black pearl (500 gp). 1 Banded mail.
Irann Raethran, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'5" and is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her right leg appears badly burned and disfigured. Her deerstalker hat is riddled with cuts and holes. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
Possessions: 50 gp. Silver pearl (100 gp).
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