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NPC Generator

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Advanced [show]


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a large pastel jacket. Her orange fur is smooth and relatively long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was a soldier and died while she was still young. Fragrant was left her mother's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and to get a good night's sleep

Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Criminal record, Military. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Bard 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sammal Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His hair, while still mostly brown, has prominent grey streaks. His eyes, though not visible through his cowl, are silver.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sammal lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and to be a farmer again

Ideals: Fighting. Flaws: Insomniac. Bonds: In love, Job, Family, Adventurer. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sammal Hurt, Male Tiefling Commoner 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. White pearl (130 gp).


Social Check DCs


Dayereth Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long auburn hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Dayereth was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Addict, Secretive. Bonds: Slave, Immigrant, Military. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Dayereth Ariessus, Male Half-Elf Aristocrat 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)7 (-2) 15 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Hadarai Floshem, Male Elf Ranger 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 4 (-3)8 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Brass mug with jade inlays (300 gp).


Social Check DCs

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