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NPC Generator

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Advanced [show]


Jheri Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her crest is short and silver. Her eyes are gold and she is always smoking a pipe.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Jheri was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Impulsive. Bonds: Attractive, Enemies, Family. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Jheri Fharngnarthnost, Female Dragonborn Barbarian 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His silver hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Locksmith business at a young age. Shane was born on a far southern desert where he grew up under the tutelage of his father, an expert Locksmith. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Shane Feeny, Male Half-Elf Warrior 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 130 gp.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He sports a long brown beard, and similarly colored long hair. His eyes are a pleasant violet.

Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Fulbar was born the youngest of three triplets. Through the years after Fulbar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fulbar's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Impulsive, Antagonistic, Addict. Bonds: Attractive, Family, Enemies. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Fulbar Hogcollar, Male Halfling Ranger 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp.


Social Check DCs


Caramip Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her chestnut hair is smooth and relatively long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.

History: She was born in the north, but her parents moved at a very young age to the west. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and regain custody of her daughter

Flaws: Racist. Bonds: Poor, Adventurer, Immigrant, Family. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Caramip Umbodoben, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp. 1 Banded mail.


Social Check DCs

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