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NPC Generator

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Advanced [show]


Morthos Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears black cloth garments or leather armor. His brown hair is braided into rings. He has silver eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Morthos grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Morthos and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and he loathes his own lifestyle

Flaws: Shy, Antagonistic, Depressed. Bonds: Adventurer, Job. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Morthos Loyalty, Male Tiefling Fighter 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 8 (-1)11 (+0) 10 (+0)17 (+3)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: 800 sp.


Social Check DCs


Cressel Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Navigator. He wears his brown hair down. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on men, regardless of circumstances.

History: Born in the west to a Navigator, Cressel learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Has a crush. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Cressel Sly, Male Tiefling Monk 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 5 (-3)17 (+3) 17 (+3)14 (+2)
Skills Religion +5, Stealth +0
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Jezean Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple brown line shooting up and back down. Her green crest is heavily combed to the left. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jezean is combative with any and all who dare try her patience in the slightest.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Justice. Flaws: Selfish. Bonds: Religious, Enemies. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Jezean Yarjerit, Female Dragonborn Bard 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Zircon (30 gp).


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears a pastel coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, and his gloved hand is found clutching a lance. His brown fur is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Criminal record, Has a crush. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Leaf Grass, Male Tabaxi Ranger 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp.


Social Check DCs

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