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NPC Generator

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Advanced [show]


Shanairla Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her golden hair is slicked back into a classic pompadour. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, she is a well trained Laborer. Further she is a bit of a stoner and is frequently out of it.

History: Shanairla was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has worked as a Laborer like her mother before her.

Motivation: She has decided she is irredeemable.

Flaws: Addict. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Shanairla Meliamne, Female Elf Cleric 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. 2 Tanglefoot bags.


Social Check DCs


Gunter Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His chestnut hair is styled in orderly dreadlocks. He has amber eyes and a yellow hat with a black feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and to be a hunter again

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Poor, Job. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Gunter Ilphelkiir, Male Half-Elf Aristocrat 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Eridred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a grey poncho over her likewise colored trousers and shirt. She is bald on top and has large auburn tufts of hair around her ears. She wears an eyepatch.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Eridred Loderr, Female Dwarf Bard 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 13 (+1)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 90 pp. 1 Superior lock. 1 Simple lock. 1 Superior lock.


Social Check DCs


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a slight overbite and is overall scrawny. He wears his red hair up. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. Fargrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Joker. Bonds: Religious, Nature, Guardian, Family. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Fargrim Torevir, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 90 gp.


Social Check DCs

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