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NPC Generator

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Advanced [show]


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy brown suit. He wears his auburn hair up in a very large beehive style do. His half smiles and gray eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Locksmith, who enjoyed hunting, Bernard was taken on many hunting expeditions. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Cynical. Bonds: Attractive, Nature, Adventurer. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Bernard Dudley, Male Human Cleric 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Lance Kent, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long silver hair reaches down to his waist. His eyes are likewise gray. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive, Disease. Bonds: Immigrant, Attractive. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Kent, Male Human Warrior 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 5 (-3)13 (+1)
Skills Animal Handling -1, Stealth +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He keeps his long blonde hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Glassblower, Anthony learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Pinkerton, Male Human Druid 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)7 (-2) 5 (-3)10 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp.


Social Check DCs


Luthra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her greatsword. She has a moderate pudge and is not very fit. Her chestnut hair is braided into rings. Her eyes, though not visible through her cowl, are violet.

Personality: She speaks before she thinks and is too direct. She works hard and plays hard.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. Luthra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Luthra decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Impulsive, Hedonist. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Luthra Murnig, Female Gnome Barbarian 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs

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