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NPC Generator

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Advanced [show]


Purson Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy. His eyes are silver.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Purson hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Professionalism, Impeccable. Bonds: Attractive, Family, Enemies, Has a crush. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Purson Amuse, Male Tiefling Bard 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Nature +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Banded agate (10 gp). Rose (60 gp).


Social Check DCs


Zephan Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and brown. His eyes are a pleasant silver.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He got into the Assassin business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his mother before him.

Motivation: He has money and likes to spend it; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Athletic, Pacifist. Flaws: Disease. Bonds: Rich, Job. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Zephan Abstract, Male Tiefling Wizard 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)4 (-3) 17 (+3)15 (+2)
Skills History -1, Perception +5
Senses Passive Perception 15
Languages
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Henry Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. His skin is fair and his fingers are delicate and long. His auburn hair is unkempt and raggedy. He is baby faced.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also is a firm believer in the manly ideal.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Henry Galanodel, Male Half-Elf Paladin 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)13 (+1) 7 (-2)7 (-2)
Skills Athletics -1, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Rhodochrosite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length blonde hair. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: To find somewhere to settle down; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease, Mundane. Bonds: Religious, Criminal record. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Burgell Garrick, Male Gnome Bard 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1 Half-Plate.


Social Check DCs

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