Kassoon
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NPC Generator

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Advanced [show]


Bhevek Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bhevek has worked very hard to control his curse. He now owns his own business.

Motivation: He wants to get laid.

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Bhevek Wiseacre, Male Halfling Wizard 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 4 (-3)12 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. Coral (50 gp).


Social Check DCs


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair, while still mostly auburn, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to loving parents in a slum to the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against orcs

Flaws: Antagonistic. Bonds: Criminal record, Enemies, Poor, Adventurer. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Tim Marlowe, Male Human Aristocrat 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)7 (-2) 7 (-2)8 (-1)
Skills Animal Handling +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 8 Acid flasks.


Social Check DCs


Chem Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. He keeps his white hair in a pixie cut. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chem took refuge in the large cave and found the beat up shield and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature, Family. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Chem Virtue, Male Tiefling Paladin 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 10 (+0)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp.


Social Check DCs


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. She has slicked back white hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: She was raised in a mountains tribe. She has had some formal writing training, and achieved minor success. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Sannl Stoutale, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)9 (-1) 9 (-1)6 (-2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +1

Possessions: 140 gp.


Social Check DCs

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