Andraste Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears violet leather gloves, a violet jacket, and tight pants. She has a hunchback. Her white hair is styled in orderly dreadlocks. She has a dull look in her blue eyes.
Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Andraste hails from a village terrorized by illithids. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and she desires power and/or immortality
Flaws: Ugly, Addict. Bonds: Job, Adventurer, Enemies. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Common Melee.
Windy Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his red fur. His eyes are amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Windy took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Poor. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 3 (-4) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Artisan’s tools.
Meriele Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She sports violet clothing, slightly heavier than average wear. She keeps her auburn hair in a pixie cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels the way she acts is they only way to get by in the world
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Slave, Nature. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Fistula Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a skull on it. Her black hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Fistula is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Fistula was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted martial powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and to protect her home
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 5 (-3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
