Thea Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing colorful clothing, dressed as a Barrister. She has a long white ponytail with little hanging trinkets. Her violet unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Thea embodies much of what other species detest in the Halflings. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. She has had some formal singing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted, Fighting, Artistic. Flaws: Disease, Antagonistic. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Malquis Teinithra, Female Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears tan trousers with green and blue striped suspenders. She wears various colorful collared shirts. She wears her silver hair up in a very large beehive style do. Her eyes are likewise brown.
Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Navigator job now, and dutifully fulfills any obligations she has.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 3 (-4) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Charles Deighton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His long red hair reaches down to his waist. He has brown eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal painting training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people
Ideals: Fighting, Artistic. Flaws: Racist, Shy. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Chain shirt.
Thomas Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He keeps his white hair in a pixie cut. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: Thomas was born with his father's beautiful face. He moved out south to avoid the crime he committed. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Has a crush. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
