Morgran Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat, and carries bastard swords. He wears his silver hair down. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Antinua Floshem, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this woman is well dressed, but even with her fine clothing she looks run-down. She sports silver long hair. Her brown eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. She can't help but pocket interesting objects she comes across
History: She was born at the edge of vast island. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants revenge against orcs
Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Nature, Enemies. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 390 gp.
Tawna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a white costume with the symbols of luck on her torso. Her deerstalker hat is riddled with cuts and holes. She wears a mask on her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is afraid of women and trembles around them
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Religious. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Darkwood Shield.
Dain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He wears his golden hair up in a very large beehive style do. He has gray eyes and a grey hat with a green feather.
Personality: Eccentric and domineering, Dain will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Dain was raised in a hard working conservative environment. A gifted student he started as a Locksmith, but he got bored and became a Beggar. He then took over the family business and is one of the better Beggar for hire.
Motivation: Wants to open a new tavern.
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 5 (-3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 3 Thunderstones.
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