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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Jacobs, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Selfish, PTSD. Bonds: Rich. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Tim Jacobs, Male Human Ranger 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 4 (-3)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp. Golden pearl (150 gp).


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He has moderate length silver hair. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Immigrant, In love. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Ernest Birkenhead, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Brown-green garnet (70 gp).


Social Check DCs


Balimaar Bristol, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Healer. His long white hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Bristol, Male Human Druid 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 6 (-2)6 (-2)
Skills Investigation +0, Persuasion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Morana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, white shirt, and green tie, and she perpetually has her monstrous two handed axe ready. She sports a flattop hair cut. She has brown eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She is able to make almost anything out of random pieces of junk.

History: She was raised in a forest tribe. Like her father and her sister before her, after school she went straight into learning to become a Jeweler. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Artistic, Gifted. Bonds: Nature, Job. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Morana Gorunn, Female Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs

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