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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aerdeth Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. He wears a colorful flower in his golden hair. He has amber eyes and a tan hat with a white feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Gifted from a young age, Aerdeth studied abroad. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Aerdeth Ethanasath, Male Elf Druid 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)6 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 9000 cp. 1 Good lock.


Social Check DCs


Dimble Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. His white hair is lengthy and is close to two feet long. His amber eyes peer out from beneath his feathered blue hat.

Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to pay off his debts

Ideals: Pacifist. Flaws: Impulsive. Bonds: Poor, Job, Debt. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Dimble Cobblelob, Male Gnome Commoner 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a black collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His crest is cut close to his head. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Donaar's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. Donaar was born on a far western forest where he grew up under the tutelage of his father, an expert Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Mentor. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp. 1 Disguise kit.


Social Check DCs


Veit Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Ploughman. His golden hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: When he was but 5 years old his parents immigrated from the west. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Bloodkith, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)15 (+2) 9 (-1)7 (-2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 400 sp. Amber (150 gp). Golden yellow topaz (300 gp). Rose (60 gp). 1 Everburning torch.


Social Check DCs

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