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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ralf Merton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Ralf Merton, Male Human Fighter 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Anthony Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his shield ready. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he wants revenge against illithids

Ideals: Fighting. Bonds: Poor, Enemies, Adventurer, Nature. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Anthony Remein, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Gerard Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a perfectly clean shirt and pair of pants. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Extrovert, Artistic. Bonds: Attractive, Family, Religious. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Gerard Meliamne, Male Half-Elf Aristocrat 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Bullseye lantern. 1 Silver holy symbol.


Social Check DCs


Shifting Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'5" and wears pastel trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her right hand appears badly burned and disfigured. Her brown fur is greasy and uncared for. She has a tattooed face.

Personality: She is almost excessively polite to everyone, even when angry. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her writing dream.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Shifting Of Winter, Female Tabaxi Barbarian 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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