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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Addict. Bonds: Attractive, Nature, Religious. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Norman Denholm, Male Human Sorcerer 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1200 sp.


Social Check DCs


Garl Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, and he perpetually has his hand crossbow ready. He has no hair. He has blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He became a Blacksmith soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Passionate, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Garl Darby, Male Half-Orc Bard 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 6 (-2)5 (-3)
Skills Intimidation -1, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 900 sp. Rose (60 gp). Deep blue spinel (300 gp). 6 Acid flasks.


Social Check DCs


Grigi Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, constantly wearing a black suit, pastel shirt, and black tie. She has wavy chestnut hair. She has a tattooed face.

Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Gifted from a young age, Grigi studied abroad. She was an apprentice working in her father's forge. Days after completing her studies, news broke out that her hometown was attacked by goblins. Grigi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Marry her sister to traveling adventurers; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Bonds: Family, Job, Enemies, Religious. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Grigi Westcott, Female Half-Orc Adept 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 4 (-3)7 (-2)
Skills Religion +2, Stealth +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 10000 cp.


Social Check DCs


Nicor Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears green cloth garments or leather armor. His dark red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: This man loves writing and to teach people writing more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Nicor Conviction, Male Tiefling Druid 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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