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NPC Generator

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Advanced [show]


Erky Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His long golden hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: He was born in the west, but his parents moved at a very young age to the south. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor, Immigrant, Adventurer. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Erky Nucklestamp, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 5 (-3)8 (-1)
Skills Persuasion +1, Survival -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Jebeddo Beren, Male Gnome [Permalink]

Personal [hide]

Description: This southern man dresses in tan turtlenecks beneath a blue coat with pastel slacks. His clothes are grease stained in places. His hair is long and chestnut with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jebeddo took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Jebeddo Beren, Male Gnome Commoner 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 9 (-1)11 (+0) 18 (+4)10 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Suhnae Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to cover his moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He was raised by priests from a young age. Suhnae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Suhnae Siannodel, Male Elf Commoner 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)7 (-2) 8 (-1)9 (-1)
Skills Insight +1, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Synthrin Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her green crest is thinning but still full. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Flattery will make her almost putty in your hands.

History: Her mother raised her in a mountain cabin. Through the years after Synthrin was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Synthrin's father didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Nature, Has a crush, Enemies. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Synthrin Imbixtellrhyst, Female Dragonborn Bard 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 5 (-3)9 (-1)
Skills Insight -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1400 sp.


Social Check DCs

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