Valida Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Valida isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Valida is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Valida grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Cloth of gold vestments (150 gp).
Oriax Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His chestnut hair has been sun bleached extensively. This black eyed southerner is not easily forgotten.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Healer, who enjoyed hunting, Oriax was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Architect.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Nature. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 6 (-2) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Bendoo Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her hair is short and red. She has gray eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bendoo took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has money and likes to spend it; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer, Rich. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Red-brown spinel (110 gp).
Burana Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her whole body is exceptionally muscular. She has dyed her greying gold crest a little too much giving a sharp gold color. Her eyes, though not visible through her cowl, are red.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city she treasured whatever gifts she got. Burana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels kind of lost in life.
Flaws: Depressed. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp.
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