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NPC Generator

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Advanced [show]


Irann Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a yellow tunic with blue highlights, and long tan pants that bunch up around her shoes. Her golden hair is lengthy. Her gray eyes peer out from beneath her top yellow hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy, self-centered, vain, and jealous.

History: She was born on a small isolated farm. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is terrified, and will act out of fear; and her spouse's relatives view her with great suspicion

Ideals: Optimist. Flaws: Selfish, Fearful. Bonds: Nature, Family. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Irann Waite, Female Half-Elf Wizard 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. 2 Tanglefoot bags.


Social Check DCs


Geoffrey Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His white hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Geoffrey was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Carter. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Selfish. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Carter

Voice: German accent

Attributes [hide]

Geoffrey Bentham, Male Human Bard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 50 gp.


Social Check DCs


Jebeddo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely blue suit with green socks and a vest with buckled shoes. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Spy. He struck the Spy job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a ploughman again

Ideals: Pacifist, Gifted. Bonds: Family, Job, Criminal record. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Jebeddo Dunben, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 10 (+0)6 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. Banded agate (14 gp). Aquamarine (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Dimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing tan shirts, loose pants, and blazers most of the time and is in decent physical shape. His brown hair is lengthy and is close to two feet long. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Dimble Horcusporcus, Male Gnome Monk 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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