Dworic Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He is tall, broad shouldered and powerfully built. He has dyed his greying silver hair a little too much giving a sharp silver color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Mentor, Criminal record. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Rose (40 gp). 1 Masterwork Common Ranged Weapon.
Urshar Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has always had a great fascination with Dragonborn culture. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born the only child of a wealthy merchant. Her first spouse was a Herbalist, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Mason, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Artistic, Entrepeneur. Flaws: Addict, Racist. Bonds: Family. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
Ovina Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'10" southern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a small hat to cover her moderate length black hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often
Ideals: Athletic, Logical. Bonds: Attractive, Slave. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. Coral (150 gp).
Mozfel Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He was born in the north, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Mozfel and his spouse have recently divorced.
Motivation: Further expansion of business; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Antagonistic, Fearful. Bonds: Immigrant, In love, Job. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
