Tatyan Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, green, dusty cloak, she is not a threatening figure. She keeps her black crest in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of a Tanner, who enjoyed hunting, Tatyan was taken on many hunting expeditions. A gifted student she started as a Tanner, but she got bored and became a Priest. She is searching for what she claims is her rightful reward.
Motivation: Expand her business.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 6 (-2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 30 gp.
Roondar Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He has chestnut hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Assassin, who enjoyed hunting, Roondar was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Religious. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 130 gp. Amber (40 gp).
Eberk Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Eberk isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants to get laid
Ideals: Impeccable. Flaws: Insomniac. Bonds: Has a crush, Religious, Enemies. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 5 (-3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Sindri Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Sindri enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Sindri studied abroad. Sindri liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Rich, Nature. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Auran, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
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