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NPC Generator

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Advanced [show]


Gerard Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting grey shirt and pants. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the east, but his parents moved at a very young age to the west. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Insomniac. Bonds: Family, Immigrant, Military. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Gerard Badger, Male Human Cleric 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in an above average manner. She has a very tight haircut. This hazel eyed easterner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a brothel owner, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Sensitive, Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Bard 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)9 (-1) 10 (+0)5 (-3)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Drifting Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears pastel cloth garments or leather armor. She wears her lavender fur down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal dancing training, and achieved minor success. She was granted divine powers by her dying sister.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Drifting Of Spirit, Female Tabaxi Warrior 2
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Anne Remington, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in an above average manner. Her white hair is cut short with large spiked bangs in the front. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: To protect her home; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Guardian, Mentor. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Anne Remington, Female Human Aristocrat 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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