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NPC Generator

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Advanced [show]


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'4". He is dressed in earthy colors with a brown and tan handkerchief worn on his right side, and his gloved hand is found clutching a shield. His fur is cinnamon and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dagger hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of brigands

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Dagger Wind, Male Tabaxi Ranger 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Morthos Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a white scarf. He wears a deerstalker hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Mason father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Cynical, Disease. Bonds: In love, Mentor. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Morthos Talent, Male Tiefling Rogue 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 7 (-2)11 (+0) 8 (-1)17 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: Red garnet (60 gp).


Social Check DCs


Jheri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. She has dyed her greying blue crest a little too much giving a sharp blue color. She has several tiny opal earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a great chef.

History: Jheri hails from a village terrorized by drow. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and many drow want her driven away

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Jheri Shestendeliath, Female Dragonborn Rogue 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)5 (-3) 11 (+0)7 (-2)
Skills Religion -1, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Ralf Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His blue eyes peer out from beneath his wide-brimmed violet hat.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a mountains tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Extrovert. Bonds: Attractive, Immigrant, Nature, Family, Enemies. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Ralf Qualanthri, Male Half-Elf Warrior 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 4 (-3)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 600 sp.


Social Check DCs

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