Ida Hale, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing the road beaten gear of a warrior. She is an epitome of beauty. Her golden hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Ida and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 4 (-3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 240 gp.
Baelitae Netyoive, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She is well dressed, constantly wearing a blue suit, black shirt, and tan tie. Her hair is cut close to her head. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city she treasured whatever gifts she got. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it.
Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Nature, Poor. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 5000 cp.
Arannis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A 4'8" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his silver hair to look like a famous performer. He has amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Arannis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. 1 Simple lock.
Reynard Blyth, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely brown suit with grey socks and a vest with buckled shoes. His golden hair is thinning but still full. He has amber eyes.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 6 (-2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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