Egelina Whitby, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'1" and tends to wear a large brown jacket. She has wavy auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is lazy and tries to find solutions quickly.
History: Egelina was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Lazy. Bonds: Attractive, Rich, Adventurer. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Stacee Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her white hair is greasy and uncared for. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is skeptical of what others tell her and is slow to trust.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Halfling conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Tiefling compassion; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Shy, Racist. Bonds: Poor, Military. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Halfling, Terran, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Obsidian (11 gp).
Mara Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has moderate length white hair. Her eyes are likewise gray.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mara took refuge in the old dungeon and found the beat up spear and armor she uses now. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp.
Pog Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan costume with the symbols of his god on his torso. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Pog embodies much of what other species detest in the Gnomes. As long as the job gets done he does not care how it got done.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He's repulsed by the PC; and doesn't want to be a bather and was forced into it by his family
Ideals: Athletic, Professionalism, Gifted. Flaws: Antagonistic. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 10 pp. 4 Alchemist’s fire.
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