Isabella Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and yellow workpants. Her shirt is tan, and she wears a heavy yellow leather apron most of the time. Her chestnut hair has been sun bleached extensively. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of a Locksmith, who enjoyed hunting, Isabella was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things.
Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Nature. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Fragrant Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a long, brown cloak. His whole body is exceptionally muscular. His orange fur is greasy and uncared for. His eyes are amber and beady.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the south, certain he would find work there.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly. Bonds: Immigrant, Criminal record, Adventurer, Rich, Family. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 20 gp. Amber (140 gp).
Jade Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is short and yellow. His eyes are blue and catlike.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Adventurer, Attractive. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Golden pearl (130 gp). 1 Breastplate.
Yurgunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing colorful clothing, dressed as a Painter. She has a hunchback. With bright auburn hair. Her face is covered beneath a completely black helmet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Yurgunn was born the youngest of three triplets. Cursed with a spirit at a very young age, Yurgunn has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.
Motivation: Doesn't want to be a Painter and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Passionate, Entrepeneur. Flaws: Ugly, Disease. Bonds: Family. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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