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NPC Generator

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Advanced [show]


Sarai Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her glaive, marred by sweets. Her long golden hair reaches down to her waist. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Sarai is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Sarai Deephollow, Female Halfling Bard 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)11 (+0) 14 (+2)4 (-3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1000 cp. Sard (70 gp).


Social Check DCs


Lone Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying black fur a little too much giving a sharp black color. He has copper eyes and a brown hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Entrepeneur, Athletic. Flaws: Depressed, Fearful. Bonds: Poor. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Lone Of Spirit, Male Tabaxi Bard 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp.


Social Check DCs


Trag Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky black painted plate armor. He keeps his long red hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Locksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Assassin.

Motivation: To be a Locksmith again; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Trag Norton, Male Half-Orc Warrior 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)10 (+0) 11 (+0)4 (-3)
Skills Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp. Deep green spinel (120 gp).


Social Check DCs


Eiravel Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He wears his white hair up in a very large beehive style do. His ears are large.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Eiravel was born in the east. At a young age he loved to build and create. A freak accident while working with his Bookbinder mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting, Logical, Persistence. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Eiravel Mystralath, Male Elf Warlock 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)8 (-1) 7 (-2)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs

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