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NPC Generator

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Advanced [show]


Sarai Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her eyes are brown and beady.

Personality: Always inclined to offer people food she seems plenty friendly. She misses her home and complains about the freezing weather, even in summer.

History: Born to a Herbalist, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She left for the north, certain she would find work there.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Sarai Littlefoot, Female Halfling Commoner 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 60 gp.


Social Check DCs


Salanop Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and blonde with streaks of silver, and is pulled back with small tan clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also has developed a complete distrust of the Spice Merchant profession.

History: Salanop was born in the north. At a young age she loved to build and create. When Salanop reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Job, Military. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Salanop Pilwicken, Female Gnome Fighter 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Manfred Trollope, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Locksmith uniform. His white hair is knotted and matted. His eyes are violet and catlike.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He also hits on women, regardless of circumstances.

History: He got into the Locksmith business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Has a crush, Attractive, In love. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Trollope, Male Human Aristocrat 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Dudley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears a well pressed and immaculate suit (or dress). His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Don studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Military, Mentor. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Don Dudley, Male Human Druid 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)4 (-3) 8 (-1)9 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs

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