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NPC Generator

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Advanced [show]


Zûgor Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his black robe and has his morningstar always slung over his shoulder. His silver hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Zûgor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Zûgor Weld, Male Half-Orc Adept 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red fur is drawn into a tight pony tail with a clover scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Nature. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Dagger In the Wind, Male Tabaxi Adept 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 7 (-2)4 (-3) 17 (+3)6 (-2)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 310 gp.


Social Check DCs


Hugolina Brandon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears a fancy brown dress. Her golden hair, when down, is lengthy. Her eyes are brown.

Personality: Prone to second guessing herself, she comes off as nervous. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a Miller, her father struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Bricklayer for the past few years.

Motivation: To reunite with her absent father; and she is unsatisfied with her job

Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Job, Family. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Hugolina Brandon, Female Human Monk 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 6 (-2)13 (+1) 11 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tiaathque Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a robe, a symbol of luck around her neck, and a warhammer on her belt. Her golden hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Overbrimming with self-confidence, Tiaathque isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is a great chef.

History: When she was but 3 years old her parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Tiaathque's homeland. Tiaathque decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Tiaathque Ofandrus, Female Half-Elf Warlock 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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