Nedda Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. She carries a battered hammer and tarnished glaive as well. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.
History: The child of northern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Nedda's homeland. Nedda decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.
Motivation: Wants to raise her children well.
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Mella Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing a long, tan, dusty cloak. She sports a flattop hair cut. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Mella was born on a far western mountains where she grew up under the tutelage of her father, an expert Sailor. She has worked as a Sailor like her father before her.
Motivation: An old rival family wants her found; and regain custody of her son
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 5 (-3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).
Percival Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. He has a small bristly mustache and wavy red hair. He has gleaming, smiling brown eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Military, Attractive. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 100 sp.
Nirgel Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His purple hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Depressed. Bonds: Rich. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
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