Bella Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing a long, red cloak. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. She has hazel eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She has worked as a Painter like her mother before her.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Optimist. Flaws: Impulsive. Bonds: Slave, Rich, Job, Adventurer. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Bidreked Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length scarlet crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bidreked took refuge in the ruined castle and found the beat up bow and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable.
Ideals: Justice. Flaws: Addict, Mundane. Bonds: Criminal record, Nature. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp. 1 Banded mail.
Bundrigo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He has no hair. His blue eyes peer out from beneath his deerstalker white hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Gardener job and began his own company from there.
Motivation: A rival would like him out of the picture; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Criminal record, Job. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Veit Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear brown pants and tee shirts. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 400 gp.
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