Hadarai Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He is physically well-built. His hair, while still mostly white, has prominent grey streaks. His brown unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Map Maker. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: To be a Farmer again.
Ideals: Optimist. Flaws: Disease. Bonds: Job, Military, In love. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
Barendd Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He became a Animal Trainer soon after.
Motivation: He is unsatisfied with his job; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 200 sp. 3 Antitoxin.
Roland Perry, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and silver. His eyes, though not visible through his cowl, are blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Barkeep soon after.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Passionate, Professionalism. Bonds: Immigrant, Job, Debt. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 6 (-2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
Possessions: Just what you see.
Fistula Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her black hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is happy with her job as a Beggar. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She struck the Beggar job and began her own company from there.
Motivation: Wants to open a new tavern; and balancing her hectic life and new beggar responsibilities is difficult
Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Moss agate (13 gp). 1 Chain shirt.
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