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NPC Generator

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Advanced [show]


Hamil Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Soapmaker. He carries a battered flail and tarnished sickle as well. His black hair is kept up in a ponytail inside a Stetson hat. His eyes are amber and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Soapmaker in town.

History: Hamil was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Bonds: Job, Immigrant, Guardian. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Hamil Smoothhands, Male Halfling Aristocrat 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 9 (-1)6 (-2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Greethen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His gold crest is matted, messy, and big. He has a tattooed face.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Greethen lived on a farm with his mother, near the main road leading to a nearby town. When Greethen reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Flaws: Ugly, Insane, Fearful. Bonds: Family, Military. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Greethen Argenthrixus, Male Dragonborn Monk 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Wymar Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large yellow jacket. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others

Flaws: Ugly, Antagonistic, Mundane, Fearful. Bonds: Religious, Slave. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Wymar Siannodel, Male Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)8 (-1) 18 (+4)13 (+1)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Chester, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has a moderate pudge and is not very fit. With bright black hair and a scraggly beard. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up axe and armor he uses now. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is content; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Nature, Enemies. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Theodoric Chester, Male Human Fighter 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 pp.


Social Check DCs

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