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NPC Generator

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Advanced [show]


Kilvar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: When he was but 8 years old his parents immigrated from the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Family. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Kilvar Lutgehr, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 9 (-1)8 (-1)
Skills Athletics +3, History +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Tricking Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her sai. She has dyed her greying orange fur a little too much giving a sharp orange color. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She always tries to repair and not replace. It was this mentality that drove her into the Knight business.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Tricking Shoe, Female Tabaxi Paladin 1
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 4 (-3)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Artin Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple grey robe with violet stripes complete with hood. She carries a battered bastard sword and tarnished sai as well. Her black hair is cut short. Her gray eyes have a joyful gleam in them most of the time.

Personality: She dislikes all the random violence that takes place in the south. She is skeptical of what others tell her and is slow to trust.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Artin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Shy, Mundane, Depressed. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Artin Broodfist, Female Dwarf Monk 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)5 (-3) 11 (+0)5 (-3)
Skills Persuasion -1, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Fargas Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, and he perpetually has his flail ready. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: Fargas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Fargas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the south. His first spouse was a Dilettante, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Fighting, Extrovert. Bonds: Attractive, Family, Immigrant. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Fargas Quickstep, Male Halfling Warlock 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. 1 Everburning torch.


Social Check DCs

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