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NPC Generator

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Advanced [show]


Uthemar Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is knotted and matted. He has several tiny amber earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uthemar is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Disciplined, Justice, Athletic. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Uthemar Ariessus, Male Half-Elf Warrior 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)15 (+2) 15 (+2)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown pants and tee shirts. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Butcher, but he got bored and became a Barber. He became a Barber soon after.

Motivation: Revenge; and money/treasure

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 6 (-2)6 (-2)
Skills Perception +0, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears just a brown suit. His fur is brown and very short. His fierce green eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Engraver, who enjoyed hunting, Lone was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Religious, Mentor, Nature. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Lone Shore, Male Tabaxi Adept 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Griselda Paxton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her white hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with finding treasure.

History: She served in the navy to pay for her family's outstanding loans. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Griselda Paxton, Female Human Cleric 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. Pink pearl (70 gp). 1 Banded mail.


Social Check DCs

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