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NPC Generator

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Advanced [show]


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His yellow fur is slicked back into a classic pompadour. This amber eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful brothel owner made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Disease. Bonds: Military, Mentor, Religious. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Sun Shoe, Male Tabaxi Cleric 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Helja Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fighting clothing, which leaves very little to the imagination. Her white hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is an amazing painter.

History: Helja hails from a village terrorized by drow. After coming to the age of reason, Helja took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and she wants revenge against drow

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Helja Bigtoe, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)5 (-3) 10 (+0)5 (-3)
Skills Acrobatics +2, Nature -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 170 gp.


Social Check DCs


Beloril Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He has a slight overbite and is overall scrawny. He has moderate length blonde hair. His hazel unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Beloril has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Broodfist, Male Dwarf Druid 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Fenriz Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Engraver, who enjoyed hunting, Fenriz was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Nature, Immigrant. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Fenriz Merit, Male Tiefling Druid 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs

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