Great On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His yellow fur has been sun bleached extensively. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Religious, Adventurer. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 4 (-3) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp. Jade (90 gp).
Mormo Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his brown hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 11 (+0) | 17 (+3) | 3 (-4) | 14 (+2) |
Senses Passive Perception 6
Languages Common, Auran, Abyssal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Amethyst (70 gp).
Silgre Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'7", this woman wears a black vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her tied-back hair is brown. Her face is covered beneath a completely black helmet.
Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich southern family. She found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she is greedy
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. Red spinel (70 gp).
Carrie Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan tunic with grey highlights, and long pastel pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the right. He has a dull look in his hazel eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Carrie was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Carrie decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A deep hatred of dire rats; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Tourmaline (100 gp).
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