Marigold Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. She wears a colorful flower in her golden hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, she prefers to meditate than take action. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and wishes to resurrect an old love
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 5000 cp. Star rose quartz (80 gp).
Drusilia Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears yellow leather gloves, a yellow jacket, and tight pants. She wears her brown hair up. She has a dull look in her amber eyes.
Personality: She loves telling others what to do and how they should feel about things. Animals are drawn to her, and she is able to talk to them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 5 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp).
Gimurt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is long and golden with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and marry his sister to traveling adventurers
Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: Attractive. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 80 gp.
Baradad Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his glaive ready. He has red crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Miner father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Logical. Flaws: Shy, Disease. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp.
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