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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Huru Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. Sporting a red mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady amber eyes.

Personality: Confrontational and typically high on some drug or another. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of southern immigrants she idolized her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Addict, Forgetful. Bonds: Immigrant, Religious. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Huru Hackney, Female Half-Orc Paladin 2
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 9 (-1)7 (-2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with top hat. His brown hair is long and unkept. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.

Motivation: To end his boredom; and to settle down with his crush

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Sapply Horcusporcus, Male Gnome Wizard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 18 (+4)14 (+2) 8 (-1)10 (+0)
Skills Athletics +0, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. Zircon (80 gp).


Social Check DCs


Veloptima Reese, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. With bright white hair. Her eyes are gray.

Personality: She dislikes all the random violence that takes place in the south. She does not trust anyone and sleeps with one eye open.

History: She was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to her current location. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Pacifist. Flaws: Insomniac. Bonds: Criminal record, Immigrant. Occupation: Dyer

Voice: American accent

Attributes [hide]

Veloptima Reese, Female Gnome Rogue 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Beast Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. His fur is orange and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. In his 13th year, his parents were killed by a giants raid, leaving Beast alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Beast Wind, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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