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NPC Generator

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Advanced [show]


Thorpe Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length blonde hair. His eyes are a pleasant amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: Thorpe was born the youngest of three triplets. He married young, but lost his spouse to gnolls. He was granted psionic powers by his dying sister.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and he is greedy

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Family, Enemies. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Thorpe Stoutbridge, Male Halfling Warrior 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 4 (-3)6 (-2)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man is wearing a long, red, dusty cloak. He has done his best to style his white hair to look like a famous performer. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: Bertram was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Persistence, Fighting. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Bertram Stoutman, Male Halfling Paladin 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp. Iolite (50 gp).


Social Check DCs


Thea Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is cut short with large spiked bangs in the front. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is the product a well kept family trust fund and as such has never really known need. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Bonds: Rich, Attractive, Military, Immigrant, Enemies. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Thea Greenbottle, Female Halfling Ranger 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs


Raymond Everleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is still thick. His thin eyebrows rest above his beady violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Nature, Slave. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Raymond Everleigh, Male Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)9 (-1) 5 (-3)15 (+2)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. Blue quartz (13 gp).


Social Check DCs

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