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NPC Generator

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Advanced [show]


Dustin Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: The child of a Ruler, who enjoyed hunting, Dustin was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Dustin Blum, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 4 Antitoxin.


Social Check DCs


Morgran Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He is wearing colorful clothing, dressed as a Fisher. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.

Motivation: To unite with his brother; and doesn't want to be a fisher and was forced into it by his family

Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature, Family. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Morgran Hammerstone, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)7 (-2) 13 (+1)5 (-3)
Skills Persuasion -1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Chalcedony (70 gp).


Social Check DCs


Merihim Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of his god around his neck, and a rapier on his belt. His red hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Merihim Rage, Male Tiefling Cleric 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Birel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a rose on it. Her white hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Birel lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her brother before her, after school she went straight into learning to become a Guard. She now spends her time doing works of charity.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she'd like to take her coworkers down a peg

Ideals: Joker, Philantrophist. Flaws: Greedy. Bonds: Attractive, Family, Job. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Birel Iranapha, Female Elf Cleric 2
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 110 pp.


Social Check DCs

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