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NPC Generator

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Lvl.
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Advanced [show]


Daar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She has done her best to style her gold crest to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: A powerful necromancer made her what she is. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined. Flaws: Racist. Bonds: Mentor, Adventurer, Enemies. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Daar Kimbatuul, Female Dragonborn Rogue 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Melissa Alton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her feathered hat is riddled with cuts and holes. Her eyes are hazel and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the south, but her parents moved at a very young age to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She inherited the family business which she has now maintained for 11 years.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Melissa Alton, Female Human Druid 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 13 (+1)6 (-2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Aerdeth Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a golden handlebar mustache and slicked back golden hair. His eyes are green.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Aerdeth Horineth, Male Elf Barbarian 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)4 (-3) 11 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. Banded agate (16 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vistra Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise green.

Personality: She snorts whenever she laughs or is feeling confident. She does not trust anyone and sleeps with one eye open.

History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Flaws: Insomniac. Bonds: Adventurer, Attractive, Criminal record. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Vistra Graybeard, Female Dwarf Druid 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 60 gp. Silver pearl (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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