Fibblestib Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears a blue tunic with grey highlights, and long blue pants that bunch up around his shoes. He has wavy blonde hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a wizard, Fibblestib was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Fibblestib was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Military. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee -3 / 1d6-5, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. 1 Half-Plate.
Helgret Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown costume with the symbols of her god on her torso. Her silver hair is cut short. She has gleaming, smiling blue eyes.
Personality: This woman loves singing and to teach people singing more than just about anything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Helgret studied abroad. She struck it rich when she found rare goods in large quantities. She has worked as a Glassblower like her father before her.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Artistic, Gifted. Bonds: Rich, Job. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork studded leather.
Farideh Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear ponchos typically of a light green in addition to tight pants, and is pretty ugly. Her crest, while still mostly scarlet, has prominent grey streaks. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to end her boredom
Flaws: Ugly, Shy, Mundane. Bonds: Religious, Rich, Enemies. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. 1 Masterwork studded leather.
Elizabeth Wordsworth, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. She wears a deerstalker hat to hide her balding. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Elizabeth grew up listening to her mother's many stories. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Flaws: Addict. Bonds: Attractive, Guardian, Adventurer. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 2)
Armor Class 7
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 14 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 400 sp. 1 Silk rope.
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