Right-Handed In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'1" western woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. Her white fur is greasy and uncared for. Her blue eyes lackadaisically let the world flow into them.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp.
Ilde Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a brown armored body suit, with a simple black line shooting up and back down. She has wavy red hair. Her face is scarred and worn.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Ilde was born the youngest of three triplets. Ilde abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent mother.
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 5 (-3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 sp.
Furrele Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has a large green mantle and cape that has been intricately interwoven into her brown robe. Her blue crest is drawn into a tight pony tail with a skull scrunchie. Her eyes are gold and she is always smoking a pipe.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Debt. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Agatha Richie, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. With bright auburn hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is mildly Human supremacist, though she does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Ideals: Joker, Persistence. Flaws: Racist. Bonds: Military, Slave. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 110 gp.
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