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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tree In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with black highlights, and long grey pants that bunch up around his shoes. He carries a battered scimitar and tarnished shortspear as well. His red fur is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Tree grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Tree In Woods, Male Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Carrie Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair is greasy and uncared for. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered dancing. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Carrie Iathrana, Male Elf Druid 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)5 (-3) 15 (+2)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs


Mara Floshem, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tan costume with the symbols of the four houses of cards on her torso. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Mara was born on a far southern island where she grew up under the tutelage of her mother, an expert Tanner. She was granted divine powers by her dying sister.

Motivation: She is a bit of a kleptomaniac.

Ideals: Persistence, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Mara Floshem, Female Elf Wizard 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. 1 Magnifying glass.


Social Check DCs


Charles Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his sai. He is portly but not overly obese. He is bald on top and has large chestnut tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.

Motivation: Sabotage a competitor.

Flaws: Ugly, Lazy. Bonds: Job, Religious. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Charles Samuel, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)12 (+1) 13 (+1)5 (-3)
Skills Arcana +3, Deception -1
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs

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