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NPC Generator

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Advanced [show]


Armara Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her morningstar. She is portly but not overly obese. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her ears are large.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Armara grew up listening to her mother's many stories. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has been saving her money to try and buy her brother's freedom.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Armara Divinity, Female Tiefling Ranger 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp. Red spinel (110 gp).


Social Check DCs


Beiro Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy black hair. He has amber eyes.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Beiro Sherman, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)10 (+0) 11 (+0)7 (-2)
Skills Athletics +0, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Ahinar Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her red hair is matted, messy, and big. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Ahinar and her spouse have recently divorced.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Ahinar Qualanthri, Female Half-Elf Cleric 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 4 (-3)9 (-1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Uraim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Sculptor, who enjoyed hunting, Uraim was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Nature, Rich, Adventurer. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Uraim Fireforge, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs

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